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How do i render a user background in arnold for maya
How do i render a user background in arnold for maya












The aiSky should only contribute to the background while the SkydomeLight we added in the previous tutorial is responsible for lighting and glossieness of the scene. To stay organized in the Outliner elements can be reorganized by dragging them with the MMB. We rename it “aiBackground” to know what it’s good for. In the Windows > Outliner a new Object named “transform1” appears, the transform node belonging to our aiSky. Go to the Arnold Renderer tab in the Render Settings and select the newly created aiSky from the Background pop up menu. Select the file node and connect the previously downloaded panorama file (…Bg.jpg or …Ref.hdr) with the folder icon at Image Name.Ĭlick the Render Settings Icon on the toolshelf Drag a connection from the Out Color of the file node to the Color input of the aiSky node. Within the Hypershade window Create > Maya > 2D Textures > File. Zoom (Alt RMB) or move (Alt MMB) the node view to see the newly created node. Create an Arnold > Texture > Environment > aiSky.














How do i render a user background in arnold for maya